Ayers Rock Sunrise
Spell Normal

Ayers Rock Sunrise

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Target 1 Beast-Type monster in your Graveyard; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant, and Winged Beast-Type monster currently in your Graveyard, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
54± 6/ 100
Power Score
Intrinsic 55
Deck 54

Ayers Rock Sunrise — Power Evaluation

Final Score: 54 ± 6 · Confidence: Medium

  • Intrinsic: 55 · Deck: 54 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Board breaker

Why it scores here

Ayers Rock Sunrise is a Spell that turns one Beast-Type monster in your Graveyard into a Special Summon, a 1-for-1 recursion with a free body. Its secondary effect is a soft ATK reduction on the opponent's face-up monsters, scaled by the Beast, Plant and Winged Beast count in your Graveyard, so it is not a negation or a removal. The card is played in 121 recent decks across 37 archetypes, but that frequency confirms accessibility, not strength, and there are no combo records to show what it converts into in practice. The score therefore rests on the text and the deck-level breadth rather than on any measured board outcome.

Axis scores

Axis Score Evidence
Accessibility 70 Playable in 121 recent decks at about 2.1 copies each across 37 archetypes, but it needs a Beast-Type monster already in the Graveyard to do anything (verified deck counts; text requirement; no combo starter data).
Combo & Conversion 45 Summons one Beast from the Graveyard and applies an ATK debuff; no recorded boards show what it builds toward (inferred from text, no combo evidence).
Resource Economy 60 Spends itself to bring back one monster for free, so the net is a single body with no card loss and no advantage gained (verified from text).
Effect & Interaction 40 The ATK reduction hits every face-up opposing monster and is strong only when the Graveyard holds many matching types; it is not negation or removal (verified text, inferred strength).
Material Utility 15 A Spell body that never sits on the field, so its material value is zero; any value comes only from the monster it revives (verified frame type).
Resilience & Flexibility 40 Once per turn, and it can be answered by any spell or trap negation before resolution; no zone or multi-turn redundancy (verified text, inferred).
Deck-Building Efficiency 70 Runs at 1 to 3 copies with no garnet or lock restriction, though the Beast requirement limits when it is live (verified copy distribution, inferred restriction).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Board breaker. Intrinsic ≈ 55, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap, consistent Graveyard revival that adds a body for one card
  • Played in many decks across many archetypes, so it is practical and not a niche pick
  • The ATK debuff hits every face-up opposing monster at once

Weaknesses

  • Needs a Beast-Type monster in the Graveyard before it does anything
  • The ATK reduction is soft and depends on Graveyard count, so it does little early
  • Once per turn and negatable like any Spell

Counters / choke points

  • Spell or trap negation in response to activation
  • Graveyard hate that removes the Beast it needs as a target

Best use

Graveyard revival spell that adds a body and a soft ATK reduction. Decks: Melffy, Constellar, Fabled. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: Special Summon one Beast-Type from the Graveyard and apply a conditional ATK reduction, once per turn; Appears in 121 recent decks across 37 archetypes at about 2.1 copies each; Top partners are Melffy cards
  • Observed: Mostly played in gameplay type 7 (57% of decks)
  • Inferred: Recovery/Recursion is the primary role; Board breaker is secondary because of the ATK reduction; Soft interaction only, since the ATK debuff is not negation or removal; Deck synergy is moderate without combo records
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited)











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